Barotrauma orca 28/19/2023 ![]() I played almost the entire campaign on the Humpback (and will finish on it), I know what I'm talking about. And finally, Orca 2 feels very cozy and safe, unlike Humpback. All the ballast tanks are accesed from one room on the ship, so in the case of an emegency you can always keep a mechanic here to just fix the tanks once they get damaged, so you can run away from the threat. The cargo room is not big, but it can only be accesed through the hatch in the command room, so you can always keep an eye on it. Originally posted by Jan Grudziński:Orca 2 has practically no blind spots, it has a dedicated gunnery compartment, all the junction boxes are in one place, the bridge has lots of warning systems, it has smaller rooms, so it's cozy and less likely to sink at the speed of light once its flooded, it has two airlocks, a depth charge launcher that is used from the gunnery compartment, but can be re-wired to be used from the bridge. " + there is also a medical fabricator, a deconstructor and a fabricator, what more can you want? To tell the truth, in the early stages of the game, the rear upper part is vulnerable, but as soon as you install new gun, everything will go better. The Humpback's armament is good, at the start it is a railgun and two coilguns. Sometimes it's annoying that to go down to the lower deck, you have to run almost the entire submarine if you go from the side of the captain's bridge, but this is a real little thing. There isn't always enough space for a military arsenal, of course, but we solved this problem with the help of a mod and made more racks for ammunition so that it wouldn't lie around and fly all over impacts of the submarine on something. It's easy to navigate on it, everything is located close to each other and you don't sit in shock for the first matches because of the bulkiness of the submarine. I'll copy my text from another discussion: even being flooded will fight back without any problems. endworms, molochs and others are shaking in horror and gluing flippers because of this submarine and the crew on it. Orca 2 has practically no blind spots, it has a dedicated gunnery compartment, all the junction boxes are in one place, the bridge has lots of warning systems, it has smaller rooms, so it's cozy and less likely to sink at the speed of light once its flooded, it has two airlocks, a depth charge launcher that is used from the gunnery compartment, but can be re-wired to be used from the bridge. Originally posted by держу пиво:humpback is the best sub.
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